Jaime - Prototype Movement


I implemented the framework for the character's movement in both 2D and 2.5D. I did this by altering the Unity's standard 2D Character Controller script to switch movement modes when entering the 2.5D Trigger.  The regular 2D movement is mostly unchanged with a few tweaks here and there to make the player more slippery and quicker.

Leave a comment

Log in with itch.io to leave a comment.