Dane Hildreth - Layout Post
Wacky Scooting » Devlog
When designing my section I based it on Zilker park. So a lot of the environment will be the city in the BG as the player rides overkills and grass. I am worried that making a round, organic shape for my portion may cause difficulties later on so it may be subject to change if we find that the level is too difficult to accomplish.
The objectives are to make it through the level in a short amount of time without crashing and maybe do some cool tricks along the way. I also added places where power-ups could be and changed the initial viewpoint to something that seemed more feasible game design-wise (the spiral ramp > Zilker Christmas tree).
Wacky Scooting
Status | Released |
Author | Dane Hildreth |
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- Dane Hildreth - Update 3Nov 28, 2021
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